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ZIRUI DING Portfolio
ZIRUI DING Portfolio

Programming Animation (MODEL TEXTURE AND PROGRAM BY HOUDINI)

Scenography (MODEL AND TEXTURE BY HOUDINI)

Reference Photo

CG scene

CG video

Cloud Simulation

Textiles Simulation

RBD USE IN HOUDINI

FLOWCHART

Houdini Fluid Effects(MODEL AND TEXTURE BY HOUDINI)

Houdini Flame Effects

Visual Effects Compositing (Maya/Nuke/After Effect)

3D tracking and effects compositing

(Team work)

Final composite video

Final composite video

I render part of the process

I was in charge of the filming, the train modeling, and the special effects layer rendering part.

Visual Effects Compositing(NukeX)

2024/02/05

2024/02/07

2024/02/14

NEW STORYBOARD

Split animation test (successful split, but deformation still problematic)

03.09 Flipbook for Multiple division

03.12 redo flipbook

03.30 containers

03.30 Statement of project

Storyboard

Cell Division

Production Plan

The scene is in an unmanned laboratory. A group of cells is slowly growing in a petri dish. You do not know whether it is a pathogen or a beneficial bacterium. He may be a germ that will destroy the world, or it may be a medicine that can cure cancer. No matter what happens in the outside world, it is just dividing and developing quietly. Want to highlight the wild life growing in a quiet environment.

04.05 Model Updates

Microscope

04.07 Animatic

Vase

2024/02/25

TEST OF CELL MODEL

2024/02/10

New Sboard

Simply set up the material of cell membrane and nucleus.(The outer ring of bubbles is the material set up by the tutorial.)

A thin film material sphere was created according to the tutorial, but the effect still needs to be debugged due to the texture on the cells. (Bubbles Again: Simulating Soap Swirls Using FLIP (https://www.youtube.com/watch?v=7YVAD-BHsYU))

03.29 Studio 2 Project Schedule

Studio 2

Mitochondria

04.08 New Shot List

04.24 Model

04.27 Model Rendering with texture

05.07 Water droplet simulation

05.09 Cell Texture & Shader

05.15 Rough Cut

05.19 Re organize Texture and camera

05.22 High Quality RE-Render

05.28 Breakdown

Echoes Of Control (Visual Effects Compositing)

(2025/03/01)